Effects of Gender on Perception and Interpretation of Video Game Character Behavior and Emotion

Gender in video games is a popular topic. However, the focus is usually on how gender is portrayed within games. In this paper, we examine the effects of players' gender on the perception of virtual character behavior and emotion based on the results of two user studies involving story-based games. The first study compared players' perception of virtual character behaviors. We analyzed perceived differences both by gender and by gaming experience. In this study, we found that female gamers were more appreciative of complex behaviors than male gamers. In the second study, we examined the influence of gender on player' ability to identify the emotion being displayed by a virtual character. We found that most emotions were identified comparably, with the exception of anger. Female players were significantly better at identifying angry characters compared to male players. We also investigated any perception differences between emotions expressed by male and female virtual characters, but we did not identify any statistically significant differences. Overall, the studies suggest that there are differences in how male and female players perceive virtual characters, and if game designers want players to perceive these characters in a certain way, they should consider the gender of targeted players.

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Work Title Effects of Gender on Perception and Interpretation of Video Game Character Behavior and Emotion
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Penn State
Creators Neesha Desai; Richard Zhao; Duane Szafron
Version number 1
Keyword gaming experience; emotion; gender; behavior; machine learning
License All rights reserved
Work Type Article
Deposited March 12, 2019 11:15

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Version 1
published

  • Created
  • Added 2016tciaig-Gender.pdf
  • Added Creator Neesha Desai
  • Added Creator Richard Zhao
  • Added Creator Duane Szafron
  • Published