
Outside Lies Magic: Finding the Extraordinary in Everyday Places
This paper details the research and development of an experimental locative mobile game and smartphone app called Outside Lies Magic (OLM) that seeks to direct users’ attention to their local environment and nearby public spaces. In simple terms, OLM is the children’s game “I spy (with my little eye)” made multisensory and hypersocial. The design goal is to develop an app that emphasizes the real and the multisensory, and is itself collaborative, scalable, and engaging. This goal is in opposition to how media is often used to direct attention toward virtual reality, offer a primarily visual sensory experience, and communicate unidirectionally (corporation to consumer). Being present in, thoughtfully exploring, and sharing public spaces offer a myriad of individual and social benefits. Some potential benefits include easing symptoms of anxiety, exercising, increasing feelings of safety via “eyes on the street” in otherwise empty spaces, bringing attention to neglected spaces, and strengthening feelings of connection between people and local places.
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Work Title | Outside Lies Magic: Finding the Extraordinary in Everyday Places |
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License | No Copyright - U.S. |
Work Type | Capstone Project |
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Publication Date | 2024 |
Deposited | April 30, 2024 |
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