Quantifying Video Game Expertise
Participants’ self- report of their level of expertise in video game play (VG) is the basis for establishing a baseline of VG experience in many studies. In this study, expert players assessed participants’ actual game play and rated it based on the number of points earned in the game and the decisions they made during their game play with an included rubric. The expert rating was regressed on the self-report of the number of hours of play per week, the self-rating of video game expertise and a spatial cognition measure. The findings suggest that self-report of expertise in video game play is inaccurate.
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Work Title | Quantifying Video Game Expertise |
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License | In Copyright (Rights Reserved) |
Work Type | Article |
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Publication Date | 2020 |
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Deposited | September 22, 2022 |
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